![]() On the bottom right part of the Main Menu, there's various social media icons which will redirect you to Propnight's official social media platforms and/or communities.Ĭurse is one of Banshee's abilities that allows her to negatively affect both propmachines and propboxes. It is a very situational abilityĬursing the propmachines causes the reaction checks to be faster than they normally would be. You should frequently curse the propmachines if the survivors are terrible at hitting reaction checks which will make it harder for them to do propmachines.Ĭursing the Propboxes will make survivors unable to open them, therefore cursing the propboxes should be used whenever it's useless to curse generators, or when you want to put "pressure" on them (Make sure to curse the propboxes closest to the area they're doing the propmachines at, forcing them to go further to get an item if they really need it. It might also push them away from the area where you are getting pressured from, lessening up the pressure little by little) Scream is an ability that when invoked, deals 10 damage to all survivors in a medium radius, as long as there's no obstacles in-between the killer and the survivor Personally I like using scream in chases, and the reasoning for that is because the survivors love turning into small props that don't have a lot of health, this is a huge oppertunity for you. Catching up to the prop and then using scream when they're a small prop is a guaranteed kill, and the other way around, using scream and then catching up.įlight is an ability with 100 charges = 3.5 seconds. This ability makes it possible for you to fly above the ground and move at a faster speed than normal, you can even catch up to a running survivor with full stamina. Jumping before using flight can save 10 charges off of your flight ability.įlight is very situational. I personally love using flight in chases to catch up to the survivors, and also to get to places that would usually take longer or are difficult for me to get to. There are 7 Propmachines' located in each map at various locations after a total of 5 Propmachines are repaired, two locked escape doors become accessible which the survivors must unlock in order to escape. The propmachines also spawn on one location only, so each map, each time you join a game, the Propmachines' are on the same place and they do not move randomly. The escape doors glow in red through the walls as to cue survivors of their location the location of the escape doors stays the same in each match with the exception of general game updates.Įvery time a Propmachine is repaired by the Survivors, an additional two minutes are added to the game's time-mark, which often is a critical factor as to who may win the match. The Propmachine's sound is distinguished when a survivor is working on it, thus a Killer is able to hear through walls if a Propmachine is being repaired and is also abled to visually notice the aura through walls in certain contexts The repair speed of a Propmachine is accelerated if multiple survivors are working on it. (You can only use this to your advantage when you know the Propmachine is under half way done) If the wheel on the backside of the propmachine spins, that means it's being worked on or it's regressing. If a Survivor ends up being the only one alive, the target is buffed and is hastened when repairing Propmachines or opening the escape doors. In propnight there are chests places around the map. Only survivors can open the chest, but they have to atleas have 1,000 coins which you can gather around the map or by doing actions. In the chests you can also get items, both offensive and utility items. ![]() These items have different rarity levels which are: Common, Rare, Epic, Legendary. Every item gets removed after usage, except from the legendary items, they have unlimited uses with a cooldown. ![]() The camera is an item that stuns the killer for 4 seconds. ![]()
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